- Fixed an issue where the ui could become offset after ads or iap purchases
- Fixed a crash that could happen when changing the language
- Other crash fixes
- Fixed a crash that could happen often while playing adventure mode
- Added "Texture Quality" graphics option. Low RAM devices will automatically default to low or medium texture quality.
- Fixed some issues and crashes in the tortoise equipment screen
- Fixed some graphical issues with shadow map settings low and medium
- Other crash fixes
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- Fixed an issue where parts of the ui would get cut off or hidden when anti-aliasing was enabled and resolution was anything other than the max setting
- Fixed an issue where textures would load totally wrong when running in windowed mode
- NOTE: the terrain still has a visual graphical glitch if you have shadows set to "off" or "low". To bypass the bug, change shadow setting to "medium" or above.
- Other minor bug fixes
- Steam version only: new steam achievements!
- Units should now attack targets they are suited for and distribute damage rather than ganging up in targets
- Unit/hero evolutions and abilities with random chance will more reliably trigger
- Added a list of all locations (sorted by tiers, add a collapsible header per tier) and their status (road built, outpost built, building icon if applicable, level x/y, and distance from current position) when on the map panel and not selected on a location
- Added new graphics options (anti-aliasing) and adjusted existing ones (soft shadows low/med/high are greatly improved)
- Fish bones and adventure coins show up in merchants for a cost in gems
- Added option for auto move to prioritize new locations or nearby locations
- Steam version only: specific unit stats and war supplies can now be enabled/disabled for quickspend
- Fixed some minor steam deck issues
- Optimizations
- Various bug fixes
- New War Supplies modifier: added an additional modifier to war supplies, based on the total number of war supplies equipped across all units and war tortoise; ie, the more war supplies you have equipped globally, the stronger the next war supply will be. This is a soft push to spread your war supplies around as many units/tortoise as you can, and will now give a significant boost to not horde war supplies on just your tortoise, or only a few units. This also adds an interesting wrinkle in the order you want to upgrade your units
- Descriptions are now visible when viewing locked Evolutions
- Fixed some bugs in adventure mode
- Fixed a display bug with Ahap’s passive ability
- Each Ratling General and Toad Sergeant can summon at most 10 enemies at once
- Event rewards are now correctly affected by global fish bone multipliers (Navy tortoise, relics)
- Added an option to turn off confirmation prompts when spending gems
- Won’t auto aim in adventure mode past your weapon’s max range
- Optimized ground objects (grass, rocks, ferns, trees, etc). All environments should benefit from this, but forest in particular should run a lot better.
- Fixed a bug regarding War Supply levels when quick spending
- Added an option to control the ‘quick spend on war supplies?’ prompt
- Players can change to the ‘cheapest’ Quick Spend method from the options menu
- Bug fix: Melee allies can now target Ratling Builder turrets
- Fixed a bug where Ratling Builder turrets could disappear during adventure mode
- Optimizations
Game
- Make the boss banner window go away quicker when finishing lower level numbers (relative to your highest level for the current world)
- After auto next generation: fixed automatically choosing the next gen mutation, and chooses a location to travel to automatically
- If on auto battle level 4: auto choose a new location to go to after maxing it out
- Fixed a bug with Gun Tortoise’s ‘Explosive Shot’ evolution
- Pack Mouse’s ‘Collecting Gear’ evolution will now collect tortoise fruit after reaching level 2
- Heroes and pilots that are ready to level up will automatically level up after a time (without having to press the notification)
- Auto Battle should now stay consistently on when activated
- Fixed a bug allowing a destination boss to spawn on locked locations
Game
- Added a new pilot, the Chick Ranger!
- Added a new hero, the Komodo Dragon Samurai!
- Added Focus Fire: press and hold to unleash all tortoise weapons at priority targets!
- Improved adventure mode jumping physics
- Full controller support